The winning team from the eLearning Africa Hackathon 2015 was Afrione. The members, from Congo, Kenya, and Madagascar, had an idea to create a virtual world that represents each of their cultures. Basic elements like houses, utensils, and greetings would introduce children to unique features of many tribes around Africa. The aim is to be aware of and appreciate diversity.
While on my study tour funded by the NSW Premiership scholarship, I made sure I met this talented team. I saw some of their more recent educational projects and discussed the role of play in education. I asked Kim how he coped with the traditionally authoritarian education system and introducing gamification. He explained that he talks to the teachers about how play at lunch gives children power. They come back refreshed and ready to focus. So incorporating play within lessons is an effective way of gaining attention.
Their current projects include developing Educational software for African audiences.